Today I wanted to direct your attention to a few new items over on the Learn.PokerNews site where we are starting to involve more contributors and have a greater variety of content.
Josh Cahlik has been penning some interesting pieces lately, including “A Beginner’s Guide to Selling Tournament Action” (a good initial primer) and one called “Play and Learn: Exploiting a Tight Image” which details some of what he experienced during his deep run in that Casino Employees Event last summer.
I found myself thinking further about Ryan Riess’s post-WSOP Main Event comment about being “the best player in the world” and decided I had more to say about it after posting some thoughts here last week. In something called “On the Champ Saying He’s ‘the Best Player in the World’,” I talked about how it maybe isn’t such a bad thing for the WSOP ME winner to be emphasizing how skill played a role in his win, especially when considering how the tournament -- and poker in general -- plays to the larger, mainstream audience.
Finally, I most wanted to draw your attention to a piece provided today by Zachary Elwood, author of Reading Poker Tells. He offered some sound “Poker Tell Advice for Beginning Poker Players” that highlights the need to worry more about your own tells (and trying to minimize them) as opposed to searching your opponents for tells.
Elwood, you might know, was called on by Amir Lehavot during his preparations for the November Nine, something Elwood wrote about on his blog last week. As part of that work, he also did a lot of study of other players at the WSOP Main Event final table, and today offered a lengthy breakdown of some of his ideas regarding fourth-place finisher Sylvain Loosli, if you’re curious.
The Learn site has gotten me thinking a lot lately about my own learning of the game, including the sorts of content I loved reading and listening to and watching as my interest and knowledge grew.
For a lot of us those days are long gone, or at least the newness of the game has receded into the past. But the learning obviously has not, and I think that is a big reason why the game continues to interest me. The stories players tell about their experiences remain interesting, too, and always seem to contain something not only new and entertaining, but instructive, too.
That was always the most fun way to learn anything, I think... via stories in which some lesson or idea was conveyed in an pleasurable way.